Game Programmer Portfolio

  Gunslinger  
 
Gunslinger is a 2D action/platformer game demo in the vein of Contra.  It was developed for cell phones by a team of four programmers using the J2ME Game API.  My primary programming input was the implementation of a compile-time random level generator for enabling more rapid development of additional levels.  Additionally, I served as an artist and designer on this project.  I created the majority of the sprites and tiles, and created the game's first level by hand.

Gunslinger was presented at the Guildhall Summer Exhibition on June 16, 2006.

Download: Gunslinger (41.0 KB, .zip format, includes .jar and .jad files)
This is the latest build of Gunslinger, compiled on May 31, 2006.  An emulator for running cell phone software on a PC may be found at
http://java.sun.com/products/sjwtoolkit/.


Click thumbnails for full-sized screenshots
 
     
Copyright © 2005-2007 J. Kyle Pittman and The Guildhall at SMU.  All rights reserved.