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This was the first level of CMS3 (outside of the intro level, which was in the familiar setting of the CMS HQ). I envisioned it as a large city with dozens of places to go (perfect for hiding easter eggs). I built this building and a church-like structure opposite it, and about that time, we dropped the project. The distant street running perpendicular to the one you're standing on stretches for quite a long distance into the darkness. It's nice and moody and lonely, but pretty boring, so you don't get a screenshot of it.
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